Герои 6 патч 2 2
+ Дата публикации: - 10.09.2017 - 1214 Просмотров
Processor: Intel Pentium Core 2 @ Duo E6400 @ 2. Страница 1 из 2 - Heroes 6: все вопросы - опубликовано в Обсуждение Heroes 6 и 7: Купил себе Heroes 6 Gold, уже собрался поиграть. NoCD и патчи для Might & Magic: Heroes 6 \ Герои 6. Выбранного героя на значение #; show_player_money # — Показать сколько ресурсов у другого игрока, где # порядковый номер игрока (игрок 1, игрок 2 и т.
The secret entrance leading to the small bonus island at the right side of the map is not working. The secret entrance leading to the small bonus island near the bottom left side of the map is not working.
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The Abyssal Worm appears outside the combat area after the combat ends. The bonus HP for Kenshis is not working. Misleading information in the tooltips for the "Frozen Ground" ability. The Victory Screen is not accurate to the actual time spent in the game. The "Default video settings" option is not functional.
The stacks placed in the Central Tower don't receive defense bonuses. Unstoppable charge can be used only against the creatures that are on the same line with the Ravager. Pirates of the Savage Sea] No special characters are displayed when typing the name of the new playable character in any language. Highlight remains on the spot the stack was, after sending it into the Siege Tower. Stacks that have the teleport ability cannot teleport into the siege tower.
Incorrect texture appears while hovering the destroyed siege gate with the mouse using the Necromancy spell.
The dynasty bonuses are displayed in the hero tab in sessions that have "Dynasty Bonuses" disabled. The " Cleansing " ability (gained by equipping the Staff of Cleansing) doesn't have any cooldown. The sound FX is distorted when modifying the movement of the AI, units and Hero. Missing texture of terrain in the right side of the Weaponsmith.
A Hotseat session cannot be completed when a player is defeated on his turn in a game against another human player. Duel rank is not the same from end of the match with actual leaderboard. The language specific characters are not displayed and game does not seem to recognize localized keyboard layouts when attempting to configure shortkeys in the options menu. SPA] Inconsistency between the name of the "Death and Starvation" achievements on different localizations.
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Ahribban's ability "Ill Blood" can be cast on undead units, even if they are stated to be immune to any form mind control effects. The "Death is Not the End" ability will cause opposing units to receive the "Cleave" effect more then once per combat. The "Immolation" skill awarded by the "Succubus Master" deals less damage then stated in the description. The "Renew", "Renew, Mass" and "Healing Waves" spells will heal the same unit twice during the same turn if it should receive good morale.
The Griffin will lose its good morale for the turn if the creature uses its "Diving Assault" ability when receiving the bonus. The Imperial Griffin creature can use its special ability while frozen. When the AI controls the Dream Walker, it does not use it's "Sky and Earth" ability. Improperly created entry in the extended event log for when the Blazing Glory uses the "Searing Light" ability. The "Martyr" skill will create an invalid entry in the extended event log. Pit Lords that use the "Boundless Hate" ability against Cerberus units will not gain the "Eye of Gluttony" effect.
The Breeder Mother's "Mana Leech" ability will not create an entry in the extended event log.
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The damage to structures will not be shown in the tooltip of the Ravager's "Unstoppable Charge" ability. The Lacerator's ability "Exploding Spikes" deals 100% damage even if the description states it deals 25% of normal damage. The Lilim's "Enthrall" ability will not cause an entry in the combat log when used. The "Inner Fire" ability does not fully describe what it does when selecting the unit on which the ability will be casted upon.
Age of Heroes: Might and Magic Heroes 6 Wiki: Patch Changelog
The Breath of Vermin ability's tooltip does not contain the full description. The number of turns in which the "Doom" skill will take effect is not displayed on the tooltip for each unit when the spell is cast. The user is able to cast the "Necromancy" skill on large, dead creatures that have a small unit placed on top of them. The Pearl Priestess' "Waves of Renewal" skill will heal for less then the value stated on the unit being affected by the effect.
The damage caused by the Dreamweaver's "Sky and Earth" spell does not appear on the skill's tooltip. The damage of the "Goblin Traps" skill is much higher then stated in the description. Time Stasis spell can be casted on Mother Breeder but without having any effect (only visual). The growth rate for the stack of Elementals guarding the "Mask of the False Face" is to low. The abilities of a dynasty weapon equipped by a secondary hero at the transition between maps remain in the hero's spellbook after the weapon has been changed.
Anton has his head detached from the body during the cutscene "The Duke's Justice" when the hero is converted to Magic Affinity.
The game gets stuck in the "Dynasty Traits" selection window if the user presses Quick-load hotkey immediately after confirming a Defeat message. The game enters an unresponsive state when the user defeats Tor-Berith for the first time, outside the designated area. A corrupted texture appears on the main menu's background image after changing resolutions. A menu with no functionality will be displayed to the host in the lobby.
The map description can be modified when entering the game for the first time. "Respecialize" will not reset the spells tooltips to their initial value if those spells were imbued prior to Respecialize.
Патчи игры Might Magic: Heroes 6
Overlapping text for the numbers exceeding 8 digits, in the End Game Statistics. Host cannot send game invites to clients that disconnected in the lobby. Improperly HUD in combat after a defeated player end his game. Host cannot send game invites to clients that disconnected in the lobby. Hosts cannot ban clients from joining their games. After a Sanctuary player uses the level 4 racial ability and attacks an enemy unit, the enemy unit's tooltips will show a high number of dead creatures.
The "Crematorium" building doesn't work properly. The user receives two achievements when he enters for the first time in a multiplayer duel session. Host is unable to start the session if the client experiences a short internet connection loss while joining the game. In a two team mode multiplayer session the defenders' ally can see the attackers' HUD and use it. In the multiplayer sessions lobby, the user can't switch from the top level to the underground level on the minimaps.
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Title displays two pop-up messages when terminating the connection and attempting to invite a friend to your game. Numerous instances of random crashes have been fixed. The game crashes if the Shaman ambush army spawns while the user is in another encounter window. The game crashes for the client when the host loads a different saved game while the client is attempting to join the game.
The game crashed in a hotseat session with four human players after a long period of gameplay. The bag slots do not auto-arrange when an artifact is placed inside the inventory. Unit stacks that are resurrected gain buffs that last for a specified number of rounds of combat even if that number of rounds has passed. The user will remain stuck on the townscreen interface if he quickly enters and exits the town. The gated stacks do not disappear if are killed by the Lilim's retaliation or Mizu-Kami's retaliation.
Corrupted representation of a Fort Screen is revealed in the bottom left corner of a map if the user loads a game saved after opening a Fort Screen. The friendly flyer creature that exits the central tower and lands near the Siege gate will have broken functionality. Inconsistency between the tooltip for the ability "Rush! The "Pathfinding" ability does not reduce penalty on rough terrain. The user can't see his Passive or other spells in the turn in which he used a spell.
A stack affected by Puppet Master spell that is placed inside the Tower will suffer range penalties when attacking inside the fortification. The "Abyss Gate" ability does not function properly. If the Kappa gains one extra attack, Leap ability is not grayed out. If the Sacred Kirin gains one extra attack, Hailstorm Aura ability is not grayed out. The portraits that can be redeemed from Uplay are also present in the Altar of Wishes. Incorrect appearance of the Chat widget when closing a channel window.
The Arachne's abilities do not appear in the Spell Book after performing a save/load action. The Player Profile displayed is the one of the user, if selecting the Compare Achievements option from the Friends List and then changing the tab to Player Profile. There is no option to display Multiplayer statistics in the Leader Boards feature.
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When using "Compare Achievements" option from the Leader Boards, the comparison is made between the last viewed player and the selected player. When using the Compare Achievements option from the leaderboards players list, the comparison is made between the selected player and the last player profile viewed. Incorrect message received when trying to access the Skype in game feature while the Windows application is closed. A stack affected by Puppet Master spell that is placed inside the Tower will suffer range penalties when attacking inside the fortification.
The Elemental Conflux found on the map is not textured. The secret entrance leading to the small bonus island at the right side of the map is not working. The secret entrance leading to the small bonus island near the bottom left side of the map is not working. The Abyssal Worm appears outside the combat area after the combat ends. The bonus HP for Kenshis is not working. Misleading information in the tooltips for the "Frozen Ground" ability. The Victory Screen is not accurate to the actual time spent in the game.